By Age
Castle of Creation
What the child does
- Taps the screen to make colours appear in the castle.
- Uses simple stamps like stars, hearts, or sparkles.
- Finger paints with large movements and bright colours.
- Watches the castle light up and react to every touch.
Mindful aspect
- Encourages calming sensory play through colour and movement.
- Supports parent-child bonding and co-regulation.
- Helps toddlers slow down and focus on simple creative actions.
- Builds positive emotional experiences through creativity.
What is different at this age?
- Fully sensory and exploratory.
- No pressure to “draw properly” or create anything specific.
- Parent-guided interaction.
- Focus is on touching, tapping, and seeing magical reactions.
Child is mainly learning:
“My actions create colours and magical changes.”
What the child does
- Colours simple dragons, castles, and magical scenes.
- Uses tap-to-fill colouring with large easy sections.
- Creates a castle with simple stamps and objects.
- Creates basic magical creatures with simple choices.
- Saves creations to their kingdom gallery.
Mindful aspect
- Introduces emotional expression through colours and creativity.
- Encourages calming focus and imaginative play.
- Helps children connect colours and creativity with feelings.
- Supports confidence through “safe” creativity with no wrong answers.
What is added at this age?
- Child starts making creative choices independently.
- Introduces simple colouring activities instead of just tapping.
- Adds imaginative kingdom-building and decorating.
- Introduces ownership through saving creations.
- Child begins learning:
“I can create things that show my imagination and feelings.”
What the child does
- Colours more detailed kingdom scenes and characters.
- Builds and decorates parts of their own kingdom.
- Creates simple emotion-themed creations or pictures.
- Unlocks more decorations, colours, and creative options.
- Grows their kingdom gallery and creations collection.
Mindful aspect
- Strengthens focus, patience, and creative confidence.
- Helps children express emotions through art.
- Encourages independent calming activities.
- Supports emotional processing through creativity and choice.
What is added at this age?
- Colouring becomes more detailed and intentional.
- Kingdom-building becomes more personalised.
- Child starts creating with meaning.
- Introduces progression, collections, and creative achievements.
- Child begins learning:
“Creativity helps me express myself and build my own world.”
What the child does
- Designs larger parts of their kingdom including rooms, gardens, or magical spaces.
- Creates more advanced artwork and story scenes.
- Customises characters, decorations, and kingdom themes.
- Revisits and improves previous creations.
Mindful aspect
- Builds self-expression and emotional insight through creativity.
- Encourages deeper focus and calming “flow-state” activities.
- Helps children reflect emotions through creative choices.
- Supports identity and confidence through personal creations.
What is added at this age?
- Creativity becomes more reflective and personal.
- Child starts planning and designing intentionally.
- Greater independence and ownership over creations.
- Introduces revisiting/editing creations rather than one-off play.
- Child begins learning:
“My creations reflect who I am and how I feel.”
What the child does
- Fully customises kingdom areas, creative scenes, and artwork.
- Uses more advanced colouring and creative tools.
- Creates personal story scenes, mood-based artwork, or reflective creations.
- Uses creative mode more independently and at their own pace.
Mindful aspect
- Encourages creativity as a genuine wellbeing and coping tool.
- Supports emotional reflection, stress relief, and self-awareness.
- Helps young people use creativity to relax and process emotions.
- Promotes mindfulness through immersive creative focus.
What is added at this age?
- Creativity becomes self-directed and more meaningful.
- Reflection and emotional connection become deeper.
- Child uses creativity intentionally for emotional regulation and identity.
- The game feels more like a calming creative space rather than a children’s activity.
Child begins learning:
“Creativity is a tool I can use to reflect, regulate, and recharge.”
Royal music hall
What the child does
- Taps large drums, shakers, or xylophone bars to make sounds.
- Claps, bounces, or moves along to simple music with a parent.
- Watches magical musicians and instruments react to their touch.
- Listens to calming lullabies and gentle soundscapes.
Mindful aspect
- Introduces emotional connection through rhythm and sound.
- Supports co-regulation and bonding with caregivers.
- Helps toddlers connect music with calm, joy, and comfort.
- Encourages movement, rhythm, and sensory engagement.
What is different at this age?
- Fully parent-guided and sensory-based.
- Focus is on rhythm, movement, and joyful sound exploration.
- Limited to no understanding of emotional music yet — simply experiencing sound and beat.
- Simple cause-and-effect interactions only.
Child is mainly learning:
“Music and rhythm can feel calming and fun.”
What the child does
- Matches music to simple emotions like happy, sad, calm, or excited.
- Creates simple magical instruments with different sounds and colours.
- Mixes sounds and taps musical buttons to create emotional songs.
- Helps characters in the kingdom through musical storytelling.
Mindful aspect
- Introduces the idea that music connects to emotions.
- Helps children recognise feelings through sound and rhythm.
- Encourages emotional expression through playful music-making.
- Supports calming and emotional awareness through guided listening.
What is added at this age?
- Child begins understanding that music can represent feelings.
- Introduces emotional storytelling through sound.
- Adds simple creative music choices and instrument building.
- Encourages imagination and emotional naming.
- Child begins learning:
“Different music can match different feelings.”
What the child does
- Creates simple songs and melodies using easy tap-based music tools.
- Builds playlists for different emotions like calm, happy, or brave.
- Completes music quests to help calm characters or restore harmony to the kingdom.
- Records short musical creations and listens back to them.
Mindful aspect
- Helps children intentionally use music to change or support emotions.
- Builds emotional confidence and creative self-expression.
- Encourages calming strategies through music and rhythm.
- Supports focus, patience, and emotional regulation.
What is added at this age?
- Introduces intentional music-making rather than random play.
- Child starts creating music to express feelings.
- Music becomes a coping and calming tool.
- Adds recording, playlists, and more purposeful creativity.
- Child begins learning:
“I can use music to express myself and help my feelings.”
What the child does
- Creates more detailed songs and layered music tracks.
- Completes advanced music quests and emotional sound challenges.
- Experiments with tempo, rhythm, and musical mood.
- Reflects on how different music changes emotions and energy.
Mindful aspect
- Builds self-awareness through creative music choices.
- Helps children understand how music affects the brain and body.
- Encourages emotional reflection and emotional regulation through sound.
- Supports confidence, creativity, and independent coping skills.
What is added at this age?
- Music becomes more reflective and intentional.
- Child begins understanding why music affects emotions.
- Introduces more independence and personal creative style.
- Adds emotional insight and thoughtful reflection.
- Child begins learning:
“Music can influence emotions, energy, and mindset.”
What the child does
- Uses advanced music tools to compose, record, and reflect through music.
- Creates personal playlists, songs, and emotional soundscapes.
- Journals or reflects about emotions connected to music.
- Uses the Music Hall more independently as a creative wellbeing space.
Mindful aspect
- Encourages music as a genuine emotional regulation and wellbeing tool.
- Supports identity, reflection, and emotional processing.
- Helps young people use music intentionally for calming, motivation, focus, or expression.
- Promotes mindfulness and emotional resilience through creativity.
What is added at this age?
- Music becomes deeply personal and self-directed.
- Reflection and emotional meaning become more mature.
- Focus shifts from rewards to creative expression and wellbeing.
- The experience feels more like a real creative studio.
- Child begins learning:
“Music is a powerful tool for understanding, expressing, and regulating emotions.”
Breath of Kingdon
What the child does
- Helps a baby dragon calm down by blowing into the microphone or tapping the screen.
- Blows out candles, moves bubbles, or spins windmills.
- Watches the dragon relax and fall asleep after calming interactions.
- Simple tapping and sensory play.
Mindful aspect
- Introduces calming through playful breathing and sensory interaction.
- Encourages co-regulation with a parent or caregiver.
- Helps toddlers associate slow breathing with feeling safe and calm.
- Builds early soothing routines and emotional comfort.
What is different at this age?
- Parent-guided rather than independent.
- Focus is on imitation and sensory play, not understanding emotions yet.
- Very simple cause-and-effect interactions.
- No structured breathing patterns or emotional reflection.
- Child is mainly learning:
“When I do this calming action, something soothing happens.”
What the child does
- Chooses a breathing buddy (dragon, owl, sprite, etc.).
- Uses simple breathing games like:
- “Smell the flower, blow out the candle”
- Dragon belly breathing
- Helps calm storms, dragons, or magical chaos in the kingdom.
- Watches the world transform as they breathe.
Mindful aspect
- Teaches basic emotional regulation through imaginative play.
- Helps children notice how breathing changes their body and emotions.
- Builds awareness of calm versus upset feelings.
- Uses visual breathing cues to encourage slower breathing naturally.
What is added at this age?
- Child begins participating independently rather than just copying.
- Introduces simple breathing techniques with clear inhale/exhale patterns.
- Adds emotional storytelling (“the dragon is upset”).
- Introduces choice and ownership through buddy selection.
- Child begins learning:
“My breathing can help calm feelings and fix problems.”
What the child does
- Chooses calming quests around the kingdom.
- Learns named breathing powers like:
- Star Breath
- Storm Breath
- Traces shapes with their finger while breathing.
- Completes longer calming challenges and earns rewards/streaks.
Mindful aspect
- Strengthens focus, patience, and emotional control.
- Helps children practise calming themselves independently.
- Introduces structured breathing patterns for frustration and overwhelm.
- Encourages children to recognise when they need calming tools.
What is added at this age?
- Introduces multi-step breathing techniques.
- Adds memory and routine building through named breathing strategies.
- Introduces progress systems and achievements.
- Children begin understanding that breathing can change how they feel physically and emotionally.
- Child begins learning:
“I can choose a breathing tool to help myself feel better.”
What the child does
- Takes on more immersive kingdom missions and calming challenges.
- Chooses breathing techniques depending on the situation.
- Uses breathing to steady castles, calm dragons, or clear storms.
- Reflects briefly on how the breathing helped afterward.
Mindful aspect
- Builds self-awareness and emotional problem-solving.
- Helps children connect breathing techniques to real-life emotions.
- Encourages independent coping strategies.
- Develops confidence in managing stress and big feelings.
What is added at this age?
- Child starts understanding why breathing works.
- Introduces reflection and emotional insight after activities.
- Breathing becomes more intentional and transferable to real life.
- Adds goal-setting, streaks, and mastery motivation.
- Child begins learning:
“I can use different breathing techniques for different emotions and situations.”
What the child does
- Selects breathing techniques based on goals such as:
- Calm down
- Focus
- Sleep better
- Completes more mature story-based breathing journeys.
- Learns advanced breathing methods and practises independently.
- Uses journaling and reflection after sessions.
Mindful aspect
- Teaches deeper emotional regulation and stress management.
- Helps children understand how breathing affects the brain and body.
- Encourages mindfulness as a real-world life skill.
- Supports emotional resilience, focus, anxiety management, and sleep.
What is added at this age?
- Introduces autonomy and self-directed mindfulness practice.
- Child learns the science behind breathing and emotions.
- Reflection becomes deeper and more personal.
- Breathing moves from “game mechanic” to real-life coping strategy.
- Child begins learning:
“I understand how my mind and body work, and I can actively regulate myself.”
Gratitude Garden
What the child does
- Taps flowers, creatures, and magical garden objects to make them bloom or sparkle.
- Chooses between two simple picture options with a parent (e.g., sunshine or cuddle).
- Plants a simple gratitude seed and watches a flower instantly grow.
- Explores the garden through simple touch interactions.
Mindful aspect
- Encourages calming sensory play and positive emotional bonding.
- Supports parent-child co-regulation and emotional naming.
- Helps toddlers associate positive moments with warmth, safety, and connection.
- Introduces simple routines around noticing happy moments.
What is different at this age?
- Fully parent-guided and sensory-based.
- No real understanding of gratitude yet — focus is on positive emotional experiences.
- Very simple tap interactions and instant visual rewards.
- Child is mainly learning:
“Happy moments create beautiful things.”
What the child does
- Chooses simple picture prompts like:
- Someone being kind
- Something funny
- Something they enjoyed
- Earns seeds that instantly grow flowers, trees, or magical creatures.
- Taps to help build and grow the garden.
- Unlocks simple companions like butterflies or fireflies.
Mindful aspect
- Introduces gratitude in a concrete and visual way.
- Helps children notice positive moments and feelings.
- Builds emotional awareness through magical storytelling and repetition.
- Encourages mindfulness through simple reflection and calming play.
What is added at this age?
- Child begins participating independently.
- Introduces simple gratitude concepts (“what made you happy today?”).
- Garden-building becomes more interactive and rewarding.
- Adds immediate rewards and magical progression.
- Child begins learning:
“Positive moments help my magical garden grow.”
What the child does
- Selects gratitude prompts and can add short responses, emojis, or drawings.
- Plants seeds strategically to grow different parts of the kingdom garden.
- Unlocks decorations, journal stamps, and magical features over time.
- Builds a more personalised gratitude garden.
Mindful aspect
- Encourages deeper reflection on emotions and positive experiences.
- Helps children connect gratitude to confidence, kindness, and self-worth.
- Supports mindful thinking through journaling and creative expression.
- Builds healthy emotional habits and routines.
What is added at this age?
- Introduces simple journaling and emotional reflection.
- Child understands that choices help shape and grow their kingdom.
- Gratitude becomes more intentional and meaningful.
- Progress systems and streaks become motivating.
Child begins learning:
“The more I notice good things, the more my world grows.”
What the child does
- Writes or records more thoughtful gratitude reflections.
- Sets simple gratitude goals and tracks progress.
- Customises parts of their magical garden and kingdom theme.
- Unlocks larger garden features and meaningful milestones.
Mindful aspect
- Builds self-awareness and empathy through reflection.
- Encourages children to think about others’ kindness and support.
- Helps gratitude become part of daily emotional wellbeing.
- Supports calm thinking, resilience, and perspective-taking.
What is added at this age?
- Reflection becomes deeper and more personal.
- Child starts understanding gratitude as a wellbeing tool.
- Garden becomes more personalised and self-directed.
- Introduces meaningful habits and goal setting.
- Child begins learning:
“Gratitude helps me notice the good in myself, others, and my life.”
What the child does
- Freely journals or voice-records gratitude reflections.
- Fully customises and grows their personal garden space.
- Sets longer-term gratitude intentions and personal goals.
- Uses the garden more independently as a reflective wellbeing space.
Mindful aspect
- Encourages gratitude as a genuine emotional regulation tool.
- Supports identity development, reflection, and emotional resilience.
- Helps young people process experiences and shift perspective during difficult moments.
- Promotes mindfulness, appreciation, and positive mental wellbeing habits.
What is added at this age?
- Gratitude becomes self-directed and values-based.
- Reflection becomes deeper, more mature, and more meaningful.
- The app feels like a calming personal wellbeing space.
- Focus shifts from rewards to intrinsic emotional growth.
- Child begins learning:
“Gratitude helps shape how I see myself, others, and the world.”